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Unionized Xbox Workers Push Back Against Microsoft Layoffs in Press Conference

IGN

Unionized Xbox employees are pushing back against the company's looming layoffs and have outlined various demands. Earlier today, the Communications Workers of America (CWA) held a press conference in which various unionized Xbox employees spoke out against Microsoft. The conference was held ahead of reported layoffs at Xbox, which insiders have stated will be a "bloodbath." It's also a painful reminder of last year's layoffs at Microsoft, where 9,000 people lost their jobs across the entire company, resulting in multiple projects being cancelled, including the long-awaited reboot of Perfect Dark. The upcoming layoffs reportedly put more studios, such as Double Fine and Ninja Theory, at risk of closure.

During the CWA press conference, speakers stated that they were growing frustrated as Microsoft hadn't given all of the union reps time to bargain, with one CWA member stating that Microsoft had sat on a proposal for four months. One member did give credit to Microsoft after the World of Warcraft bargaining team at Blizzard saw "real gains" this past weekend. The speakers also outlined what they want from Microsoft, including advance notice of layoffs, two years recall rights, adequate severance, voluntary severance to avoid involuntary layoffs, and for Microsoft to transfer impacted staff to other studios or roles within the larger company. They're also hoping to cement protections for all workers, not just those who are unionized.

A Microsoft spokesperson told IGN that it is working with the CWA to find an appropriate agreement. "We respect the right of our team members to make their voices heard," said the spokesperson. "We have a long track record of good faith partnership with labor organizations, as demonstrated by the several finalized bargaining agreements our teams have reached with the CWA and our labor principles. We are continuing to negotiate in good faith with the CWA to reach agreements across XBOX." During the press conference, speakers said they felt "expendable" and "dispensable." ZeniMax Online Studios senior encounter designer Morgan Goin stated, "We refuse to be left in the dark as the company decides to restructure in a way that seriously affects us all. We're being treated as expendable, valued one week, and cut the next."

Goin claimed that Microsoft's own actions have created problems others are now paying for. Last week, Xbox announced yet another price hike on consoles, sparked by a component crisis. Heavy investment into AI has led to massive price increases on RAM, which in turn has caused issues with producing affordable consoles, and Microsoft is a significant player in the AI space. "Even as the company calls us too costly to keep, it is raising console prices on players again, citing a RAM shortage that Microsoft itself has exacerbated," Goin continued. "Layoff rumors are swirling, players are paying more and executives are calling it a reset." Diablo senior environment artist Mahreen Fatima echoed this sentiment, pointing out that Microsoft's investment in AI has contributed to the RAM shortage.

The unionized workers are demanding transparency and accountability from Microsoft as the company undergoes restructuring. They argue that layoffs not only harm employees but also affect the quality of games. As the CWA continues negotiations with Microsoft, the future of many Xbox developers remains uncertain. Microsoft has not officially confirmed the layoffs or studio closures, but the situation has sparked a broader conversation about job security and unionization in the gaming industry. The outcome of these negotiations could set a precedent for labor relations in the tech and gaming sectors.

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