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2025's Best Action Game Turns Out to Be an Unsold Game: Ninja Gaiden 4

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Ninja Gaiden 4, considered one of the relatively best action games of 2025 but unable to achieve commercial success, is being received with great interest by players. Published by Xbox and developed by PlatinumGames, the studio behind legendary games like Bayonetta and Vanquish, this title respects the deep roots of the series. Staying faithful to the rich and rebellious legacy created by legendary game designer Tomonobu Itagaki (whom we recently lost), the game adds a creative twist to these foundations. Offering both a nostalgic and fresh experience for fans of the series, the title stands out with its action-packed moments. This situation proves what a high-quality work has been done, despite the game's low sales figures.

The game's new protagonist, Yakumo, hunts down enemies by showcasing extremely fast and fluid combat mechanics. When players take control, they can expect a bloody action fest that gives a realistic feeling of tearing bone from marrow. Yakumo's interaction with his environment and his style of destroying enemies have a crazy and energetic rhythm, almost like a squirrel. Thanks to the improved movement mechanics in the game, switching between characters and parrying attacks provides great pleasure. This fast pace draws players into the game, causing them to stay on screen for hours.

The game's control scheme and new traversal mechanics, especially the grappling hook and rail sliding features, can be used in an extremely smooth and enjoyable way. The sections that require using climbing and wall-running techniques to avoid crashing into missiles and incoming trains offer a highly aesthetic and mesmerizing visuality. Additionally, the blood bond mechanics and shield-breaking features that add a new dimension to the combat system make the fights even deeper. The successful implementation of various core mechanics in the game leaves players with a satisfying feeling. When all these elements come together, we see that the game creates a dynamic and violent atmosphere, almost like a bloody ritualistic fest.

New human and demon enemy designs, along with boss battles, constitute one of the game's brightest spots, offering a less frustrating experience compared to previous games. The disciplined camera system and the reduction of cheap deaths enable players to cope with a fairer difficulty level. However, the game is not without its disadvantages; some sections taking too long, and the lack of enemy and location variety as seen in Ninja Gaiden 1 and 2, are the factors preventing this game from ranking among the best hack and slash games of all time. Still, despite these flaws, the unique experience offered by the game thoroughly satisfies the fans.

From the author's perspective, Ninja Gaiden 4 both represents the great return of PlatinumGames and highly deserves the award for the best pure action game of the year. PlatinumGames, which has been going through difficult periods in recent years with failed games like Babylon's Fall, is seen as a great source of hope for the studio's future as it returns to its old form with this game. It is noted that 2025, which also includes productions like Ninja Gaiden: Ragebound and Shinobi: Art of Vengeance among its highly successful ninja games, will be remembered as a great year for ninja games. Considering that PlatinumGames also did a fantastic job with the boss battles in Final Fantasy 16, the studio's creative power is still impressive. All these details reveal the gap between commercial success and critical success in the gaming industry.

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